Young Mazer Cast in Ender’s Game Movie

Confirmed 

You may have heard rumors about an actor cast as a young Mazer Rackham in the Ender’s Game movie, but we finally have an answer. We’ve confirmed with the Ender’s Game PR that a young man has been cast in this role. Meet Kyle Clements. He’s a Louisiana actor who’s been in a number of TV movies like Searching for David’s Heart, Queen Sized and Quantum Apocalypse. You can read more of his credits here.

The addition of a young Mazer means that we’ll get a glimpse of the Second Invasion and maybe even an inside look to what was going on in Mazer’s head during the attacks.

He tweeted this comment earlier:

 

 

 

You can follow him on Twitter @kyle_clements.

The older Mazer Rackham is being played by Sir Ben Kingsley. Do you think he looks like a young Sir Ben? Tell us in the comments! Thanks Darian for the tip! P.S. Have you guys liked us on Facebook yet?

Introducing THE PHILOTIC ANSIBLE Podcast: The First Battle School Engineer

Interview with Steve Sywak, First Battle School Engineer

We are very pleased to present the first of (we hope) many podcast features resulting from the partnership of The Philotic Web Ender Fan Community, and Ender’s Ansible. Please read the bottom to learn how to subscribe (it’s free).

2010-01-24 22.24.16This, our first, features an interview by Alea (from Philotic Web) with Steve Sywak, one of the original Five Founders of The Philotic Web over a decade ago, and the first ‘official’ Battle School Engineer. His designs, science, and practical explanations of Battle School technology were featured at Orson Scott Card’s EnderCon 2002, an in depth chapter on Battle School technology and design for The Authorized Ender Companion, and are the basis for the designs of the Battle School as seen in the Marvel Comics adaptation of Ender’s Game (see below).

Listen here: Philotic Ansible #001 – The First Battle School Engineer (mp3, 30:33 – Right Click to Save)

 

In this insightful podcast, recorded a few months ago, Steve explains his history, background, and experience, such as being lead mechanical engineer for the Cirque Du Soleil show Ka, which, according to Steve, featured the best, and closest approximation to live Zero G Battle sequences he could have imagined. (After listening to his description of the “battle belts” Steve engineered for Ka, you might re-visit OSC’s set visit, and description of the Zero G fight system being used in the film!)

NOTE: While Steve has worked with OSC on developing this material for the Ender fan community for over a decade, as far as we are aware, his visual designs have not been utilized by Summit Entertainment for their film version of the Battle School (Much to Steve’s great disappointment). Thus, what you see below most likely has no connection with the film’s version of the Battle School.

Images below present Steve’s engineering work and design, as realized by Darian Robbins, Marvel Comics, and himself!

Darians_BattleschoolBattleSchool

Click to subscribe (it’s free):

Ender’s Game Production Blog #10

I.F. Logo! Bean’s Role! Time! And More!

if_logo

New Production Blog, with some more fantastic fan-submitted questions, and a fascinating picture! Here’s three of my favorite below – go to the Ender’s Game Production Blog right now to see the rest!

Joey Oliver asks:

How much of Bean’s story will we be hearing about?

Bean who?  Oh, Bean!  You should know how much Orson Scott Card advocated for as much Bean as we could muster, and really encouraged ways to make him pivotal.  You’ll decide if we succeeded!  I think we did. And we’re even more excited for you all to experience Aramis Knight’s fantastic portrayal of Bean.

Katrina asks:

How has the book been adapted to script to work with the ages of the actors?

Time has been compressed impressionistically.  Though we don’t specify how much time has passed, leaving it somewhat up to your imagination, it is clear that the time span is not as long as the book’s.

Sarah Pezzat asks:

Is it still about using empathy as a weapon?

One of the great themes that is explored, in more ways than one, is how empathy can be seen as a weakness or a strength. How understanding an enemy makes you also understand their weaknesses.  And even how withholding empathy can also be a weapon.  The fact that the audience is going to want nothing more than for commanders to show these young people warmth and understanding, but that it has to be weighed against the fear of it being not in the young soldiers best interests in order for them to do what they have to do, makes for fascinating stuff.

Oh, and what are your thoughts on the newly revealed International Fleet logo design?

Opinion: We Want to Be Teased

This week, a few major sci-fi and geek websites posted articles with an Ender’s Game movie teaser poster and some concept art. Ultimately it proved to be fan made, but it got me thinking. When the posters and trailers do arrive, what do I want to see?

Teaser posters kind of take care of themselves, just type teaser poster into Google Images and you’ll see a few examples, you can probably spot one of the teasers for another Gavin Hood movie in that selection. The point being, the normal industry standard does a good job with teaser posters and posters in general, whetting the appetites of the fans.

Well now on to the real deal, our first look at some movie footage – the teaser trailer. So I reckon we have a minute at most, remember it’s a teaser and we don’t want to see too much plot at this point. So how does this sound? The first few frames of Earth burning after the 1st Formic attack, overlay this with text (or voice) to this effect “after a devastating interstellar attack the IF is tasked with the defence of our world”. Then we can see some shots of the fleet and perhaps the battle school space station. Then more words, “One boy is destined to lead, humanities best chance” Then cut to Ender walking from behind (similar to the picture released of his monitor), and finish with “Our fate, his training is… Ender’s Game.” Flash the release date and we are done – Boom!! Opps, I didn’t intend to be so specific, but that is my vision of a teaser trailer, what do you think?

Now don’t worry I’m not going to go into as much detail about what I expect from the other trailers and TV spots, but I will say a few things that I do consider vital, to avoid anything being spoiled for me (a massive fan) or for those less familiar with Ender’s Game. It should be okay to show anything from what I imagine in the first twenty minutes, you can imagine – Ender leaving his family, traveling to battle school and meeting the other battle school students… but perhaps not the fight with Stilson. The next thing is a MUST. Please do not show any of the battle room sequences, these were some of my favourite parts of the book and I am mega excited to see them on the big screen. These scenes should be epic and I am looking forward to them smashing into me on opening night, also what an awesome surprise they would be for someone who hasn’t read the book. Wow. That’s the kind of thing people will be talking about after seeing the movie, telling friends  “you must see this” that doesn’t happen if it’s already been seen in the trailer. Lastly don’t hint at the twist by saying something like this is the last fight, or final battle, remember it’s a “game;” maintain this illusion. I know Ender’s Game fans wont spoil this twist for people who don’t know the storyline. Keep this in mind and the promotion will be top-notch, and the film can blow us away.

So that’s what I think, but I’m just one guy, what do you want to see, or not see as it may be… you know me by now, comments are welcome below.

 

My Visit to the Ender’s Game Movie Set

Did you know they eat alligator in Louisiana? 

My visit to the Ender’s Game movie set on Tuesday May 22 was a mind-blowing all-day experience. It was great meeting everyone on set and from the press- especially Kelly from Ender News, Crystal from EnderWiggin.Net, Erin from Ender’s Game Fansite, and Katie from J14 Magazine. I love you girls. A special shout out to the people on set who said that they read our articles everyday, hi and thank you!

I still can’t believe I was encouraged to see, touch and ask everything and anything. If I didn’t have my press badge I’d think it was a crazy dream. The missed work, delayed flights, sore feet, and jet lag was worth it. Sincerely, thank you everyone who made this set visit possible (especially Ryan)!

I have roughly 5 hours of audio and 50 pages of handwritten notes that need to be converted into something readable. When I finish and I’m allowed to tell my readers wonderful things I promise you guys the longest post ever. Until then I agree with Kelly; I already spent time in their time-out-room and I don’t want to go back (haha).

I will say this: In my personal opinion, nothing I learned from my visit to the Ender’s Game set is going to ruin this movie. Quit worrying about Gavin Hood (you guys should be cheering the fact that we have such an amazing director), or who was cast to play certain roles, or if this is going to be an accurate portrayal of the book. The Ender’s Game movie is going to be successful in the hearts of fans, and timeless.

Read what the others had to say about the set visit:
EnderWiggin.net
EndersGameFansite.com
EnderNews.com 

Ender’s Game Concept Art? And exciting things to come… [ UPDATED ]

UPDATE: From Summit PR, regarding the below post:

These are NOT from the film. The Ben Proctor image was a personal sketch that was done years ago, before he was ever affiliated with the ENDER’S GAME production. It was his own fan art and not something that is or ever was a piece of concept art for the film. You’ll note that Ben is taking this down from his personal site, but it’s only to ward off further confusion. The David Levy image is also not a piece of concept art from the film. This is actually from a video game project he worked on years ago.

So while great examples of the high quality talent working on the film, they are not, repeat NOT official production art from the film.

****

Over at his fantastic  Art of Darian blog, Darian Robbins has presented artwork he has found that may have a visual relationship to what we see in the Ender’s Game film. The first piece comes from one of the Ender’s Game Production designers, and is specifically listed as ‘Sketch of a scene from the classic scifi novel ‘Ender’s Game’, and looks to be the Command School simulator. [Created as Fan Art by Ben Proctor, before he was affiliated with the Ender’s Game film.]

enderssketching_spacecommandsimulationdeck_bp090520

The other is a corridor scene from the senior concept artist from the movie [As per the update, this was from a design for a Video Game. Not Ender’s Game].  Darian takes that shot, and compares it with one of the Ender Production Blog shots, for some interesting results!

See the other image and all of the rest of the information over at Darian’s blog. What do you think of the style?

P.S. – In other news, observers of Twitter may have noticed that Our Dear Webmaster was on the Ender’s Game movie set today with other Ender fansite webmasters (such as from EnderWiggin.net and EnderNews.com) for a slick press conference. Her lips are currently sealed with details as per an agreement with Summit Entertainment. But be sure that as soon as she is legally allowed, there’ll be some fun stuff coming up. Keep watching!

Ender’s Game Movie Teaser Poster Rumor

There has been a rumor that this poster is the official teaser poster for the Ender’s Game film. However, as suspicion arose Ender’s Game producer, Bob Orci made it clear on his twitter that the poster is fan made. As seen here on a screen shot of his tweet:

 

 

 

In the link it leads to the site geektyrant.com where the poster is seen. So, we can disclose this poster as fan made.

With all that cleared, we’re very excited to see the reactions from all the fans when the official teaser poster is released. What do you guys think will be shown on the poster? What are your thoughts on what slogan will be used?

Ender’s Game Production Blog #9

Producers Answer Fan Questions

Last week we got the chance to submit  questions about the Ender’s Game film to the producers. Today, the Ender’s Game Production Blog posted questions they selected from the submissions.

One Q&A we found very interesting was William Harley’s:

How much time is going to be spent on developing Graff’s relationship with Ender? To me, those insights into the command level of the school really brought out the meaning of leadership and how to tackle the challenges that come up.

The relationship between Colonel Graff (Harrison Ford) and Ender (Asa Butterfield) is key to the movie’s success.  Graff would love nothing more than to be Ender’s friend, yet Graff can’t always show it because he has to make it clear to Ender that in the event of another alien invasion, there will be no one available to help him.  Their relationship is simultenously heartbreaking and fun.

We love that they are going portray this relationship in the film. We can’t wait to see Ender’s relationships with Bean, Petra and, of course, Graff.

What do you fans think? Did these responses answer your question?

Read Earth Unaware Chapter 1

Ender’s Game Prequel

Tor publishers have released the first chapter of Earth Unaware. This Ender’s Game prequel co-written by Orson Scott Card and Aaron Johnston  is due out July 17, 2012. If you want to read more details about the book click here, or read the first chapter below:

CHAPTER 1
Victor

Victor didn’t go to the airlock to see Alejandra leave the family forever, to marry into the Italian clan. He didn’t trust himself to say good-bye to his best friend, not without revealing how close he had come to disgracing the family by falling in love with someone in his own asteroid-mining ship.

The Italians were a four-ship operation, and their lead ship, a behemoth of a digger named Vesuvio, had been attached to El Cavador for a week, as the families traded goods and information. Victor liked the Italians. The men sang; the women laughed often; and the food was like nothing he had ever eaten, with colorful spices and creamy sauces and oddly shaped pasta noodles. Victor’s own invention, an HVAC booster that could increase the central heating temperature on the Italians’ ships by as much as eleven degrees, had been an immediate hit with the Italians. “Now we will all wear one sweater instead of three!” one of the Italian miners had said, to huge laughter and thunderous applause. The Italians had been so smitten with Victor’s booster, in fact, that it had brought in more trade goods and prestige than anything else the family had offered. So when Concepción called Victor in to talk to him just before the Italians decoupled, he assumed she was going to commend him.

“Close the door, Victor,” said Concepción.

Victor did so.

The captain’s office was a small space adjacent to the helm. Concepción rarely closed herself in here, preferring instead to be out with the crew, matching or surpassing them in the amount of labor they put in each day. She was in her early seventies, but she had the energy and command of someone half her age.

“Alejandra is going with the Italians, Victor.”

Victor blinked, sure that he had misheard.

“She’s leaving from the airlock in ten minutes. We debated whether it was wise to even tell you beforehand and allow you two to say good-bye to each other, thinking perhaps that it might be easier for you to find out afterward. But I don’t think I could ever forgive myself for that, and I doubt you’d forgive me either.”

Victor’s first thought was that Concepción was telling him this because Alejandra, whom he called Janda for short, was his dearest friend. They were close. He would obviously be devastated by her departure. But a half second later he understood what was really happening. Janda was sixteen, two years too young to marry. The Italians couldn’t be zogging her. The family was sending her away. And the captain of the ship was telling Victor in private mere minutes before it happened. They were accusing him. They were sending her off because of him.

“But we haven’t done anything wrong,” said Victor.

“You two are second cousins, Victor. We would never be able to trade with the other families if we suddenly developed a reputation for dogging.”

Dogging, from “endogamy”: marrying inside the clan, inbreeding. The word was like a slap. “Dogging? But I would never in a million years marry Alejandra. How could you even suggest that we would do such a thing?” It was vile to even think it; to the belter families, it was on the wrong side of the incest taboo.

Concepción said, “You and Alejandra have been the closest of friends since your nursery years, Victor. Inseparable. I’ve watched you. We’ve all watched you. In large gatherings, you always seek each other out. You talk to each other constantly. Sometimes you don’t even need to talk. It’s as if you know precisely what the other is thinking and you need share only a passing glance between you to communicate it all.”

“She’s my friend. You’re going to exile her because we communicate well with each other?”

“Your friendship isn’t unique, Victor. I know of several dozen such friendships on this ship. And they are all between a husband and his wife.”

“You’re sending Alejandra away on the basis that she and I have a romantic relationship. When we don’t.”

“It is an innocent relationship, Victor. Everyone knows that.”

“ ‘Everyone’? Who do you mean exactly? Has there been a Family Meeting about us?”

“Only a Council. I would never make this decision on my own, Victor.”

Not much of a relief. The Council consisted of all the adults over forty. “So my parents agree to this?”

“And Alejandra’s parents as well. This was a difficult decision for all of us, Victor. But it was unanimous.”

Finish reading the first chapter here! Thank you reader philoticweb for the tip!

Orson Scott Card Visits Ender’s Game Movie Set

Scene Descriptions and More

So last week OSC made a visit to the EG set, where he recorded “a voiceover of a pilot making an announcement to his passengers.” OSC recalls in great detail what he saw on set, watching first hand a scene between Harrison Ford (Graff) and Asa Butterfield (Ender), praising both their work as actors and their intelligence and giving us an image of the methods stunt coordinator Garret Warren used for the battle rooms’ null gravity. Read the review here.

The scene of Ford and Butterfield that OSC spectated doesn’t come from the book. It is a scene director Gavin Hood has conjured from his take of the novel.

The scene does not come from the book – very few of the scenes in this movie do – so it was amusing when others asked me how it felt to have my book brought to life. My book was already alive in the mind of every reader. This is writer-director Gavin Hood’s movie, so they were his words, and it was his scene.

OSC describes the scene and the interaction of the two actors as they establish their direction.

[W]hat I was concentrating on was how Ford and Butterfield worked with the lines, with the director, with the camera and with each other.

If you don’t understand what you’re seeing, it could look as if they were doing nothing at all. Their line readings were flat (by stage standards) and barely audible (boom mikes picked up sounds that were barely audible 10 feet away). They had almost no facial expressions.

And they were superb. Film acting, especially in closeup, is not about facial expressions. It’s about what’s going on behind the actors’ eyes. And it’s about timing.

The scene got more and more minimal as the takes went on. What had been an arm grab and a shrug became a mere touch on the shoulder and a single glance at the hand.

And the less they did, the better the scene became. What mattered was the timing – when Ford put his hand on Butterfield’s shoulder, how long it took Butterfield to glance at the hand, how long before he looked away and when the hand was withdrawn.

On the set, however, it was wonderful to see how Ford and Butterfield responded to each other’s timing. It was such a delicate dance – and they worked perfectly together.

Twice, I saw Ford give a tiny suggestion to Butterfield. The suggestion in both cases was excellent; and in both cases, Butterfield understood completely and executed perfectly.

The scene may or may not work as planned; for all I know, it might not end up in the movie. But if it’s there, the audience will experience it as reality – we won’t stop and think of all the many different ways it could have played.

OSC goes on to credit Ford and his brilliance on set. As well as Butterfield, who he states to be “not a child actor, but an actor who happens to be young.”

OSC continues with the explanation of the system Garret Warren used to create the illusion of null gravity.

There is a mechanism used for training gymnasts – a wheel they wear around their waists that allows them to rotate in space while suspended from wires. Warren used this on Avatar, which allows a great deal of apparent freedom of movement in space – once the computer artists have erased the wheel rig, you can’t tell that there’s any way a wire could have been attached.

Warren also went as far as to work with those who have been involved with the acrobatics of Cirque De Soleil.

For the most difficult stunts, Warren brought in dancers from Cirque de Soleil. Being gymnasts by training, they tend to be small – they can bring off the illusion of children’s bodies.

And they have the strength and training to do constant movements and poses that defy gravity, without ever looking as if they’re working hard.

In the rest of the review OSC talks about Warrens work and the endurance of the actors in this mechanism used for the battle school.

“The movie Ender’s Game is going to look great” says OSC. Given that the author appears to agree with the movie director’s vision of the film then we should have no major worries about the production. There may be things we might not agree to, things we don’t particularly like that could make the final cut but hey what movie doesn’t? We shouldn’t speculate so much and assume the image we create is what the movie will be like. If you’re not convinced upon the merit of some of these decisions, that’s alright! We still have a long time ’till the premiere. Maybe throughout those months we’ll get more pieces to place in this puzzle.